STATEMENT OF PURPOSEPART 1My goal in seeking a sweep over of Entertainment Technology degree is to create hunt downs of cheat in both traditional and contemporary media and technologies . There are many approaches to this only if I have decided to forge a niche based on a face-to-face theme . I foresee a concentrated heighten on game graphic studies in the future I think is an ideal field for me given my background in illustration . I am eager to apply what I have translatet during my undergraduate years and at the game honorary society and to explore potential rising disciplines within gaming . This is the solid ground I have chosen this institution as the plausible avenue to get discover the benefits of these disciplines . For example , with a strong interest in and familiarity with both traditional and digital modes , I hope to explore creating a new hybrid media work , something unique in comparison to the modes prevalent today . by dint of integrating concept and method , I accept this new media work can improve audience interaction in unlimited ways . There is no doubt in my heart that this prestigious Entertainment Technology Centre would be a useful ground to further appreciate overaged media techniques , with a view to improving its apparently deficient aspects . This is non an attempt but an indwelling resolution to contribute to the pile of knowledge and innovations , while saluting the beauty of forerunners in the same out of bounds for excellent entertainment productions . I would be willing to learn a lot , poised to face challenges and stand for fabrication at all timesPART 2Having studied the applied arts relevant to the entertainment industry for the past seven years , I have long been familiar with the Entertainment Technology warmheartedness (ETC ) at Carnegie Mellon University (CMU , which was first introduced to me by a former instructor at the Game Academy in Korea .

In my inquiry of the program , I was particularly impressed with the ETC s emphasis on classroom learning and in like manner entertainment technology projects with otherwise students . I think that working in the entertainment industry does demand not only individual work , but also cooperation work from many parts . The project courses make real things that work and solving problems with others , would be a bulky chance to learn essential lesson and practical skill . I believe that working with other students would be a really effective way of sharing knowledge and produces and applying classroom concepts with insert from different fictive perspectives , which would be essential to becoming a successful game artist . I am also attracted to the fact that the ETC maintains campuses all over the world , including U .S .A Australia , lacquer , and Singapore . Studying in different countries with various students would be an exceptional opportunity to share cultural backgrounds and experiences . I believe that cross-cultural experiences will foster even more creative entertainment work . I strongly believe that these studies and experience would be a great foundation to work as a game artist after graduate the ETC PAGEPAGE 1...If you ask to get a full essay, order it on our website:
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